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  1. The Eorzean Predicament

    Exploring the predicaments, devious equipment, curses and traps in the world of FFXIV

  2. IMPREGNATAR | ANARCHY

    An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.

  3. FFXIV: A Realm of Corruption

    In the world of FFXIV the emergence of a new and powerful dark lord changes the course of the story to one where the Scions of the Seventh Dawn are struggling against corruption in Eorzea, trying avoid becoming corrupted themselves. Unknown to them their strongest member has already been tainted by the corruption they desperately fight against.

  4. FFXIV Body and Soul

    First of all HUGE SPOILER WARNINGS FOR FINAL FANTASY XIV STORMBLOOD AND ONDWARDS if you haven't played the game and don't want to be spoiled. The World of Final Fantasy XIV has a ton of potential for Mind Control oriented smut, yet so little of it exists. The approach of this story line is that some Garlean researchers were close to understanding tempering and adjecent effects tinkering with one's soul can have, and just with a small nudge of plot they could just crack the technology right. How would the World of Eorzea turn out from there on?